Lines Matching refs:GetSampler
60 ResDynamicCast<ResReferenceLookupTable>(this->GetDistribution0Sampler().GetSampler()); in Setup()
66 result |= this->GetDistribution0Sampler().GetSampler().Setup(); in Setup()
75 ResDynamicCast<ResReferenceLookupTable>(this->GetDistribution1Sampler().GetSampler()); in Setup()
81 result |= this->GetDistribution1Sampler().GetSampler().Setup(); in Setup()
90 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceRSampler().GetSampler()); in Setup()
96 result |= this->GetReflectanceRSampler().GetSampler().Setup(); in Setup()
105 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceGSampler().GetSampler()); in Setup()
111 result |= this->GetReflectanceGSampler().GetSampler().Setup(); in Setup()
120 ResDynamicCast<ResReferenceLookupTable>(this->GetReflectanceBSampler().GetSampler()); in Setup()
126 result |= this->GetReflectanceBSampler().GetSampler().Setup(); in Setup()
135 ResDynamicCast<ResReferenceLookupTable>(this->GetFresnelSampler().GetSampler()); in Setup()
141 result |= this->GetFresnelSampler().GetSampler().Setup(); in Setup()
161 …on0Sampler().IsValid() || !fragmentLightingTable.GetDistribution0Sampler().GetSampler().IsValid())) in CheckFragmentShader()
169 …on1Sampler().IsValid() || !fragmentLightingTable.GetDistribution1Sampler().GetSampler().IsValid())) in CheckFragmentShader()
177 …etFresnelSampler().IsValid() || !fragmentLightingTable.GetFresnelSampler().GetSampler().IsValid())) in CheckFragmentShader()
191 …nceRSampler().IsValid() || !fragmentLightingTable.GetReflectanceRSampler().GetSampler().IsValid())) in CheckFragmentShader()
197 …nceGSampler().IsValid() || !fragmentLightingTable.GetReflectanceGSampler().GetSampler().IsValid())) in CheckFragmentShader()
203 …nceBSampler().IsValid() || !fragmentLightingTable.GetReflectanceBSampler().GetSampler().IsValid())) in CheckFragmentShader()