Lines Matching refs:result
72 Result result = node->Initialize(allocator); in Create() local
74 NW_ASSERT(result.IsSuccess()); in Create()
100 Result result = node->Initialize(allocator); in Create() local
102 NW_ASSERT(result.IsSuccess()); in Create()
117 Result result = INITIALIZE_RESULT_OK; in CreateCallbacks() local
141 result |= Result::MASK_FAIL_BIT; in CreateCallbacks()
144 return result; in CreateCallbacks()
237 Result result = INITIALIZE_RESULT_OK; in Initialize() local
239 result |= SceneNode::Initialize(allocator); in Initialize()
240 NW_ENSURE_AND_RETURN(result); in Initialize()
242 result |= CreateCallbacks(allocator); in Initialize()
243 NW_ENSURE_AND_RETURN(result); in Initialize()
245 return result; in Initialize()