Lines Matching refs:skeleton
65 Skeleton* skeleton, in UpdateWorld() argument
69 NW_NULL_ASSERT(skeleton); in UpdateWorld()
71 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in UpdateWorld()
74 Skeleton::TransformPose& pose = skeleton->LocalTransformPose(); in UpdateWorld()
75 Skeleton::TransformPose& worldPose = skeleton->WorldTransformPose(); in UpdateWorld()
78 Skeleton::MatrixPose::MatrixRange range = skeleton->WorldMatrixPose().GetAllMatrices(); in UpdateWorld()
85 skeleton->PreCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
104 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld()
105 parentLocalTransform = &(skeleton->GetOwnerSkeletalModel()->Transform()); in UpdateWorld()
123 skeleton->PostCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
130 skeleton->PreCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
149 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld()
150 parentLocalTransform = &(skeleton->GetOwnerSkeletalModel()->Transform()); in UpdateWorld()
167 skeleton->PostCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
174 skeleton->PreCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
193 … parentWorldTransform = &(skeleton->GetOwnerSkeletalModel()->WorldTransform()); in UpdateWorld()
194 parentLocalTransform = &(skeleton->GetOwnerSkeletalModel()->Transform()); in UpdateWorld()
211 skeleton->PostCalculateMatrixSignal()(skeleton, index); in UpdateWorld()
219 Skeleton* skeleton, in UpdateView() argument
224 NW_NULL_ASSERT(skeleton); in UpdateView()
226 ResSkeleton resSkeleton = skeleton->GetResSkeleton(); in UpdateView()
228 Skeleton::TransformPose& pose = skeleton->LocalTransformPose(); in UpdateView()
229 Skeleton::TransformPose& worldPose = skeleton->WorldTransformPose(); in UpdateView()
230 SkeletalModel* model = skeleton->GetOwnerSkeletalModel(); in UpdateView()
235 Skeleton::MatrixPose::MatrixRange range = skeleton->WorldMatrixPose().GetAllMatrices(); in UpdateView()
292 skeleton->SkiningMatrixPose().GetMatrix(index), in UpdateView()