Lines Matching refs:SkeletalModel
35 NW_UT_RUNTIME_TYPEINFO_DEFINITION( SkeletalModel, Model );
38 SkeletalModel*
39 SkeletalModel::Builder::Create( in Create()
80 void* memory = allocator->Alloc(sizeof(SkeletalModel)); in Create()
83 SkeletalModel* model = new(memory) SkeletalModel( in Create()
104 SkeletalModel::Accept( in Accept()
114 SkeletalModel::SetFullBakedAnimEnabled(bool enable) in SetFullBakedAnimEnabled()
134 SkeletalModel::CreateSkeletalAnimGroup(os::IAllocator* allocator) in CreateSkeletalAnimGroup()
208 SkeletalModel::GetAnimTargetObject(const anim::ResAnimGroupMember& anim) in GetAnimTargetObject()
235 SkeletalModel::Initialize(os::IAllocator* allocator) in Initialize()
253 SkeletalModel::SetupAnimGroup(AnimGroup* animGroup, bool fullBakedAnimEnabled) const in SetupAnimGroup()