Lines Matching refs:original
74 ResMaterial original = material->GetOriginal(); in Activate() local
80 ResMaterial resShaderParameterMaterial = original; in Activate()
92 ResMaterial resShadingParametersMaterial = original; in Activate()
106 ResRasterization resRasterization = original.GetRasterization(); in Activate()
107 u32 rasterizationHash = original.GetRasterizationHash(); in Activate()
115 ResMaterial resTextureCoordinatorsMaterial = original; in Activate()
124 ResMaterial resTextureMappersMaterial = original; in Activate()
134 ResMaterial resProceduralTextureMapperMaterial = original; in Activate()
139 …bool lightEnabled = ut::CheckFlag(original.GetFlags(), ResMaterialData::FLAG_FRAGMENTLIGHT_ENABLED… in Activate()
142 ResFragmentLighting resFragmentLighting =original.GetFragmentShader().GetFragmentLighting(); in Activate()
144 u32 fragmentLightingHash = original.GetFragmentLightingHash(); in Activate()
154 …ResFragmentLightingTable resFragmentLightingTable =original.GetFragmentShader().GetFragmentLightin… in Activate()
155 u32 fragmentLightingTableHash = original.GetFragmentLightingTableHash(); in Activate()
164 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
165 u32 materialColorHash = original.GetMaterialColorHash(); in Activate()
179 ResFragmentShader resTextureCombinerFragmentShader = original.GetFragmentShader(); in Activate()
180 u32 textureCombinersHash = original.GetTextureCombinersHash(); in Activate()
188 ResAlphaTest resAlphaTest = original.GetFragmentShader().GetAlphaTest(); in Activate()
189 u32 alphaTestHash = original.GetAlphaTestHash(); in Activate()
197 ResFragmentOperation resFragmentOperation = original.GetFragmentOperation(); in Activate()
198 u32 fragmentOperationHash = original.GetFragmentOperationHash(); in Activate()