Lines Matching refs:vertexIndex
97 ShaderBinaryInfo::GetShaderProgramCommandSize( s32 vertexIndex, s32 geometryIndex ) const in GetShaderProgramCommandSize() argument
103 size += this->GetConstRegCommandSize( vertexIndex ); in GetShaderProgramCommandSize()
110 size += this->GetOutAttrCommandSize( vertexIndex, geometryIndex ); in GetShaderProgramCommandSize()
215 ShaderBinaryInfo::GetOutAttrCommandSize(s32 vertexIndex, s32 geometryIndex) const in GetOutAttrCommandSize() argument
217 NW_UNUSED_VARIABLE(vertexIndex); in GetOutAttrCommandSize()
385 ShaderBinaryInfo::BuildShaderProgramCommand( s32 vertexIndex, s32 geometryIndex, u32* bufferAddress… in BuildShaderProgramCommand() argument
389 NW_ASSERT( ! this->IsGeometryShader( vertexIndex ) ); in BuildShaderProgramCommand()
390 NW_ASSERT( 0 <= vertexIndex && vertexIndex < this->GetShaderCount() ); in BuildShaderProgramCommand()
403 this->BuildConstRegCommand( buffer, vertexIndex ); in BuildShaderProgramCommand()
410 this->BuildOutAttrCommand( buffer, vertexIndex, geometryIndex ); in BuildShaderProgramCommand()
509 ShaderBinaryInfo::BuildOutAttrCommand( SafeBuffer& buffer, s32 vertexIndex, s32 geometryIndex ) con… in BuildOutAttrCommand() argument
524 this->GetOutputRegisterNum( vertexIndex, &vertexOutputNum, &vertexOutputMask ); in BuildOutAttrCommand()
525 …this->GetShaderOutputRegisterNum( vertexIndex, geometryIndex, &shaderOutputNum, &shaderOutputMask … in BuildOutAttrCommand()
526 this->GetShaderOutputRegisterMap( vertexIndex, geometryIndex, &shaderOutputMap[0] ); in BuildOutAttrCommand()
527 vertexEntry = this->GetEntryAddress( vertexIndex ); in BuildOutAttrCommand()