Lines Matching refs:SceneNode
32 NW_UT_RUNTIME_TYPEINFO_DEFINITION(SceneNode, SceneObject);
35 SceneNode*
36 SceneNode::DynamicBuilder::Create( in Create()
42 void* memory = allocator->Alloc(sizeof(SceneNode)); in Create()
45 SceneNode* node = new(memory) SceneNode( in Create()
57 SceneNode*
58 SceneNode::Create( in Create()
59 SceneNode* parent, in Create()
61 const SceneNode::Description& description, in Create()
69 void* memory = allocator->Alloc(sizeof(SceneNode)); in Create()
72 SceneNode* node = new(memory) SceneNode( in Create()
89 SceneNode::Accept( in Accept()
99 SceneNode::CreateAnimBinding(os::IAllocator* allocator) in CreateAnimBinding()
154 SceneNode::CreateChildren(os::IAllocator* allocator) in CreateChildren()
167 sizeof(SceneNode*) * m_Description.maxChildren, CHILDREN_MEMORY_ALIGNMENT); in CreateChildren()
188 SceneNode::CreateCallbacks(os::IAllocator* allocator) in CreateCallbacks()
222 SceneNode::Initialize(os::IAllocator* allocator) in Initialize()