Lines Matching refs:parent
79 SceneNode* parent, in BuildSceneObject() argument
118 parent, resource, description, allocator); in BuildSceneObject()
147 parent, in BuildSceneObject()
182 parent, in BuildSceneObject()
215 SkeletalModel* node = builder.Create(parent, resource, allocator); in BuildSceneObject()
252 parent, in BuildSceneObject()
284 parent, in BuildSceneObject()
316 parent, in BuildSceneObject()
349 parent, in BuildSceneObject()
381 parent, in BuildSceneObject()
413 parent, in BuildSceneObject()
444 parent, in BuildSceneObject()
476 parent, in BuildSceneObject()
541 SceneNode* parent, in BuildChildren() argument
564 …SceneObject* child = BuildSceneObject(NULL, NULL, parent, *i, allocator, deviceAllocator, true, fa… in BuildChildren()