Lines Matching refs:w
636 direction.w = 0.0f; in ActivateFragmentLight()
642 GraphicsDevice::SetFragmentLightPositionW(index, (direction.w == 0.0f)); in ActivateFragmentLight()
668 position.w = 1.0f; in ActivateFragmentLight()
672 GraphicsDevice::SetFragmentLightPositionW(index, (position.w == 0.0f)); in ActivateFragmentLight()
705 direction.w = 0.0f; in ActivateFragmentLight()
710 position.w = 1.0f; in ActivateFragmentLight()
715 GraphicsDevice::SetFragmentLightPositionW(index, (position.w == 0.0f)); in ActivateFragmentLight()
779 position.w = LIGHT_INFINITY; in ActivateVertexLight()
789 position.w = LIGHT_FINITY; in ActivateVertexLight()
805 spotDirection.w = 0.0f; in ActivateVertexLight()
813 spotDirection.w = 1.0f; in ActivateVertexLight()
820 spotDirection.w = 1.0f; in ActivateVertexLight()
824 spotDirection.w = 0.0f; in ActivateVertexLight()
856 f32 vw = v->w; in TransformToViewCoordinate()
861 out->w = vw; in TransformToViewCoordinate()