Lines Matching refs:viewMatrix
591 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateHemiSphereLight() local
593 math::VEC3TransformNormal(&direction, &viewMatrix, &direction); in ActivateHemiSphereLight()
631 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateFragmentLight() local
638 this->TransformToViewCoordinate(&direction, &viewMatrix, &direction); in ActivateFragmentLight()
669 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateFragmentLight()
707 this->TransformToViewCoordinate(&direction, &viewMatrix, &direction); in ActivateFragmentLight()
711 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateFragmentLight()
764 const math::MTX34& viewMatrix = camera->ViewMatrix(); in ActivateVertexLight() local
781 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateVertexLight()
791 this->TransformToViewCoordinate(&position, &viewMatrix, &position); in ActivateVertexLight()
807 this->TransformToViewCoordinate(&spotDirection, &viewMatrix, &spotDirection); in ActivateVertexLight()