Lines Matching refs:updater
496 Updater updater; in Create() local
500 updater.m_IsCopied = true; in Create()
501 updater.resource = ParticleUtil::DuplicateResParticleUpdater( in Create()
504 if (updater.resource == NULL) in Create()
511 updater.m_IsCopied = false; in Create()
512 updater.resource = resUpdater.ptr(); in Create()
515 updater.work = 0; in Create()
516 updater.m_Flags = 0; in Create()
519 updater.m_Type = resType; in Create()
534 updater.EnableFlags(Updater::FLAG_IS_HAS_CURVE_ANIM); in Create()
550 node->m_Updaters.push_back(updater); in Create()
616 Updater& updater = *iter++; in Create() local
618 const ResParticleUpdater resUpdater(updater.resource); in Create()
626 … updater.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
627 … updater.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
631 … updater.m_TargetStreams[0] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in Create()
632 … updater.m_TargetStreams[1] = collectionNode->GetStreamPtr(target, PARTICLE_BUFFER_BACK); in Create()
637 updater.m_TargetStreams[0] = NULL; in Create()
638 updater.m_TargetStreams[1] = NULL; in Create()
1595 const ResParticleUpdaterData* updater, in ParticleAccelarationUpdater() argument
1602 ResParticleAccelarationUpdater accelUpdater(updater); in ParticleAccelarationUpdater()
1623 const ResParticleUpdaterData* updater, in ParticleFloatImmediateUpdater() argument
1643 ResParticleFloatImmediateUpdater floatUpdater(updater); in ParticleFloatImmediateUpdater()
1709 const ResParticleUpdaterData* updater, in ParticleFloatImmediate4KeyUpdater() argument
1722 ResParticleFloatImmediate4KeyUpdater fkeyUpdater(updater); in ParticleFloatImmediate4KeyUpdater()
1820 const ResParticleUpdaterData* updater, in ParticleVector3Immediate4KeyUpdater() argument
1833 ResParticleVector3Immediate4KeyUpdater fkeyUpdater(updater); in ParticleVector3Immediate4KeyUpdater()
1933 const ResParticleUpdaterData* updater, in ParticleGravityUpdater() argument
1942 ResParticleGravityUpdater gravUpdater(updater); in ParticleGravityUpdater()
1962 const ResParticleUpdaterData* updater, in ParticleSpinUpdater() argument
1969 ResParticleSpinUpdater spinUpdater(updater); in ParticleSpinUpdater()
2002 const ResParticleUpdaterData* updater, in ParticleRandomUpdater() argument
2020 ResParticleRandomUpdater randomUpdater(updater); in ParticleRandomUpdater()
2085 const ResParticleUpdaterData* updater, in ParticleVector2ImmediateUpdater() argument
2105 ResParticleVector2ImmediateUpdater vec2Updater(updater); in ParticleVector2ImmediateUpdater()
2182 const ResParticleUpdaterData* updater, in ParticleVector3AdditiveUpdater() argument
2201 ResParticleVector3AdditiveUpdater vec3Updater(updater); in ParticleVector3AdditiveUpdater()
2295 const ResParticleUpdaterData* updater, in ParticleVector3ImmediateUpdater() argument
2313 ResParticleVector3ImmediateUpdater vec3Updater(updater); in ParticleVector3ImmediateUpdater()
2400 const ResParticleUpdaterData* updater, in ParticleVector3RandomAdditiveUpdater() argument
2419 ResParticleVector3RandomAdditiveUpdater vec3Updater(updater); in ParticleVector3RandomAdditiveUpdater()
2506 const ResParticleUpdaterData* updater, in ParticleRotateUpVectorUpdater() argument
2513 ResParticleRotateUpVectorUpdater vec3Updater(updater); in ParticleRotateUpVectorUpdater()
2593 const ResParticleUpdaterData* updater, in ParticleTexturePatternUpdater() argument
2613 ResParticleTexturePatternUpdater texUpdater(updater); in ParticleTexturePatternUpdater()
2703 const ResParticleUpdaterData* updater, in ParticleChildUpdater() argument
2727 ResParticleChildUpdater childUpdater(updater); in ParticleChildUpdater()
3092 const ResParticleUpdater updater(workUpdater.resource); in UpdateParticles() local
3093 if (!updater.GetUpdaterEnabled()) in UpdateParticles()
3104 ParticleAccelarationUpdater(updater.ptr(), collection, diffTime); in UpdateParticles()
3107 ParticleFloatImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3110 ParticleFloatImmediate4KeyUpdater(updater.ptr(), collection, time); in UpdateParticles()
3113 ParticleVector3Immediate4KeyUpdater(updater.ptr(), collection, time); in UpdateParticles()
3116 … ParticleGravityUpdater((nw::math::VEC3*)targetStream, updater.ptr(), collection, diffTime); in UpdateParticles()
3119 ParticleSpinUpdater(updater.ptr(), collection, diffTime); in UpdateParticles()
3122 … ParticleRandomUpdater(updater.ptr(), collection, time, prevTime, this->m_ParticleRandom); in UpdateParticles()
3125 ParticleVector2ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3133 … ParticleVector3AdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
3137 ResParticleVector3AdditiveUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3160 … ParticleVector3ImmediateUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3164 ResParticleVector3ImmediateUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3187 … ParticleVector3RandomAdditiveUpdater(updater.ptr(), collection, time, diffTime, updaterIndex); in UpdateParticles()
3191 ResParticleVector3RandomAdditiveUpdater vec3Updater(updater.ptr()); in UpdateParticles()
3217 ParticleRotateUpVectorUpdater(updater.ptr(), collection, prevTranslate); in UpdateParticles()
3221 ParticleTexturePatternUpdater(updater.ptr(), collection, time, updaterIndex); in UpdateParticles()
3240 …ParticleChildUpdater(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, p… in UpdateParticles()
3242 …ParticleChildUpdater(updater.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, p… in UpdateParticles()
3250 ResParticleUserUpdater userUpdater(updater.ptr()); in UpdateParticles()