Lines Matching refs:prevTime
2005 ParticleTime prevTime, in ParticleRandomUpdater() argument
2012 if (time == prevTime) return; in ParticleRandomUpdater()
2028 f32 processCount = math::FFloor(time) - math::FCeil(prevTime) + 1; in ParticleRandomUpdater()
2030 f32 processCount = time.Floor() - prevTime.Ceil() + 1; in ParticleRandomUpdater()
2060 - math::FCeil((prevTime - birth[index]) / interval) in ParticleRandomUpdater()
2064 ParticleTime prev_birth = prevTime - birth[index]; in ParticleRandomUpdater()
2710 ParticleTime prevTime, in ParticleChildUpdater() argument
2799 prevTime, in ParticleChildUpdater()
3056 … const ParticleTime prevTime = model->ParticleAnimFrameController().GetAnimFrame().GetLastFrame(); in UpdateParticles() local
3059 const f32 diffTime = time - prevTime; in UpdateParticles()
3065 const ParticleTime diffTimePtcl = time - prevTime; in UpdateParticles()
3122 … ParticleRandomUpdater(updater.ptr(), collection, time, prevTime, this->m_ParticleRandom); in UpdateParticles()
3240 …ter.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work… in UpdateParticles()
3242 …ter.ptr(), collection, activeIndex, startIndex, incrIndex, count, time, prevTime, workUpdater.work… in UpdateParticles()
3260 prevTime, in UpdateParticles()
3263 prevTime.GetFloat32Value(), in UpdateParticles()
3692 ParticleTime prevTime, in CheckTiming() argument
3711 if (prevTime >= currentTime) in CheckTiming()
3719 int prevCount =(int)(prevTime - birth); in CheckTiming()
3723 ParticleTime prev_birth = prevTime - birth; in CheckTiming()
3762 if (prevTime >= currentTime) in CheckTiming()
3768 int prevCount =(int)(prevTime - birth); in CheckTiming()
3770 ParticleTime prev_birth = prevTime - birth; in CheckTiming()