Lines Matching refs:power
1131 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1134 velocity *= power; in InitializeParticles()
1167 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1238 velocity = tempv * power; in InitializeParticles()
1262 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1272 velocity *= power; in InitializeParticles()
1290 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1321 velocity *= power; in InitializeParticles()
1341 const f32 power = velInitializer.GetPower(); in InitializeParticles() local
1351 velocity *= power; in InitializeParticles()
1946 const f32 power = gravUpdater.GetPower() * diffTime; in ParticleGravityUpdater() local
1951 velocity *= power; in ParticleGravityUpdater()
1977 const f32 power = spinUpdater.GetPower() * diffTime; in ParticleSpinUpdater() local
1979 if (power != 0.0f && !axis.IsZero()) in ParticleSpinUpdater()
1982 nw::math::MTX34RotAxisRad(&matrix, &axis, power); in ParticleSpinUpdater()
2037 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater() local
2042 storagePtr[index].x += power.x * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2043 storagePtr[index].y += power.y * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2044 storagePtr[index].z += power.z * random.NextFloatSignedOne(); in ParticleRandomUpdater()
2049 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater() local
2073 storagePtr[index].x += power.x * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()
2074 storagePtr[index].y += power.y * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()
2075 storagePtr[index].z += power.z * random.NextFloatSignedOne() * processCount; in ParticleRandomUpdater()