Lines Matching refs:VEC3
123 VEC3Normalize(nn::math::VEC3* pIn) in VEC3Normalize()
149 VEC3ArrayAddScalar(nw::math::VEC3* /*array*/, nw::math::VEC3* /*scalar*/, u32 /*countDiv12*/) in VEC3ArrayAddScalar() argument
202 nw::math::VEC3* /*arrayTarget*/, // r0 in VEC3ArrayAddVEC3Array() argument
203 nw::math::VEC3* /*arrayAdd*/, // r1 in VEC3ArrayAddVEC3Array()
651 const nw::math::VEC3* positions, in SetDefaultValues()
676 …nw::math::VEC3* translate = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PAR… in SetDefaultValues()
679 …nw::math::VEC3* velocity = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTI… in SetDefaultValues()
727 const nw::math::VEC3* const positions, in AddParticles()
787 math::VEC3* translate = in AddParticles()
788 … (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_FRONT); in AddParticles()
790 math::VEC3* velocity = in AddParticles()
791 … (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTICLE_BUFFER_FRONT); in AddParticles()
806 math::VEC3* parentTranslate = in AddParticles()
807 (math::VEC3*)parentParticleSet->GetParticleCollection()->GetStreamPtr( in AddParticles()
812 math::VEC3* translate = in AddParticles()
813 (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_FRONT); in AddParticles()
815 math::VEC3* velocity = in AddParticles()
816 (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTICLE_BUFFER_FRONT); in AddParticles()
823 math::VEC3* parentVelocity = NULL; in AddParticles()
826 parentVelocity = (math::VEC3*)parentParticleSet->GetParticleCollection()->GetStreamPtr( in AddParticles()
838 nw::math::VEC3 parentTransformedVelocity; in AddParticles()
935 …nw::math::VEC3* velocity = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTI… in AddParticles()
1071 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1074 const nw::math::VEC3 value = vec3Initializer.GetImmediateValue(); in InitializeParticles()
1127 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1130 const nw::math::VEC3 direction = velInitializer.GetDirection(); in InitializeParticles()
1133 nw::math::VEC3 velocity = direction; in InitializeParticles()
1157 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1160 nw::math::VEC3 direction = velInitializer.GetDirection(); in InitializeParticles()
1206 nw::math::VEC3 velocity; in InitializeParticles()
1222 nw::math::VEC3 tempv; in InitializeParticles()
1256 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1259 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles()
1270 nw::math::VEC3 velocity = trans[index]; in InitializeParticles()
1271 velocity.SafeNormalize(nw::math::VEC3(0, 0, 0)); in InitializeParticles()
1287 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1298 nw::math::VEC3 velocity(0.0f, 0.0f, 0.0f); in InitializeParticles()
1336 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1339 …nw::math::VEC3* trans = (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICL… in InitializeParticles()
1349 nw::math::VEC3 velocity(trans[index].x, 0.0f, trans[index].z); in InitializeParticles()
1350 velocity.SafeNormalize(nw::math::VEC3(0, 0, 0)); in InitializeParticles()
1366 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1369 const nw::math::VEC3 baseValue = vec3Initializer.GetBaseValue(); in InitializeParticles()
1378 nw::math::VEC3 value(baseValue); in InitializeParticles()
1403 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1406 const nw::math::VEC3 baseValue = vec3Initializer.GetBaseValue(); in InitializeParticles()
1407 const nw::math::VEC3 random = vec3Initializer.GetRandom(); in InitializeParticles()
1415 nw::math::VEC3 value(baseValue); in InitializeParticles()
1451 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in InitializeParticles()
1606 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleAccelarationUpdater()
1837 math::VEC3* storagePtr = (math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRONT); in ParticleVector3Immediate4KeyUpdater()
1842 math::VEC3 value0 = fkeyUpdater.GetValue0(); in ParticleVector3Immediate4KeyUpdater()
1843 math::VEC3 value1 = fkeyUpdater.GetValue1(); in ParticleVector3Immediate4KeyUpdater()
1844 math::VEC3 value2 = fkeyUpdater.GetValue2(); in ParticleVector3Immediate4KeyUpdater()
1845 math::VEC3 value3 = fkeyUpdater.GetValue3(); in ParticleVector3Immediate4KeyUpdater()
1846 math::VEC3 value4 = fkeyUpdater.GetValue4(); in ParticleVector3Immediate4KeyUpdater()
1861 math::VEC3 value; in ParticleVector3Immediate4KeyUpdater()
1901 math::VEC3 value; in ParticleVector3Immediate4KeyUpdater()
1932 nw::math::VEC3* storagePtr, in ParticleGravityUpdater()
1945 nw::math::VEC3 velocity = gravUpdater.GetDirection(); in ParticleGravityUpdater()
1949 velocity.SafeNormalize(nw::math::VEC3(0, -1, 0)); in ParticleGravityUpdater()
1973 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleSpinUpdater()
1976 const nw::math::VEC3 axis = spinUpdater.GetAxis(); in ParticleSpinUpdater()
1984 nw::math::VEC3 value; in ParticleSpinUpdater()
2024 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleRandomUpdater()
2037 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater()
2049 const nw::math::VEC3 power = randomUpdater.GetPower() * processCount; in ParticleRandomUpdater()
2051 nw::math::VEC3 value; in ParticleRandomUpdater()
2205 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleVector3AdditiveUpdater()
2208 const nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in ParticleVector3AdditiveUpdater()
2224 register nw::math::VEC3 value; in ParticleVector3AdditiveUpdater()
2327 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleVector3ImmediateUpdater()
2330 const nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in ParticleVector3ImmediateUpdater()
2335 nw::math::VEC3 value = defaultValue; in ParticleVector3ImmediateUpdater()
2433 …nw::math::VEC3* storagePtr = (nw::math::VEC3*)collection->GetStreamPtr(target, PARTICLE_BUFFER_FRO… in ParticleVector3RandomAdditiveUpdater()
2436 const nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in ParticleVector3RandomAdditiveUpdater()
2441 nw::math::VEC3 value = defaultValue; in ParticleVector3RandomAdditiveUpdater()
2508 nw::math::VEC3* prevTranslate in ParticleRotateUpVectorUpdater()
2517 nw::math::VEC3* storagePtr = in ParticleRotateUpVectorUpdater()
2518 (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_ROTATE, PARTICLE_BUFFER_FRONT); in ParticleRotateUpVectorUpdater()
2527 nw::math::VEC3* srcStoragePtr = in ParticleRotateUpVectorUpdater()
2528 … (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTICLE_BUFFER_FRONT); in ParticleRotateUpVectorUpdater()
2533 nw::math::VEC3 ySrcAxis = srcStoragePtr[index]; in ParticleRotateUpVectorUpdater()
2552 nw::math::VEC3* srcStoragePtr = in ParticleRotateUpVectorUpdater()
2553 … (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_FRONT); in ParticleRotateUpVectorUpdater()
2555 nw::math::VEC3* optionStoragePtr; in ParticleRotateUpVectorUpdater()
2563 … (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_BACK); in ParticleRotateUpVectorUpdater()
2569 nw::math::VEC3 ySrcAxis = srcStoragePtr[index]; in ParticleRotateUpVectorUpdater()
2737 nw::math::VEC3* translate = in ParticleChildUpdater()
2738 … (nw::math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_FRONT); in ParticleChildUpdater()
2740 nw::math::VEC3* rotate; in ParticleChildUpdater()
2741 nw::math::VEC3 rotateParam; in ParticleChildUpdater()
2744 nw::math::VEC3* scale; in ParticleChildUpdater()
2745 nw::math::VEC3 scaleParam; in ParticleChildUpdater()
2752 … nw::math::VEC3* positionsHead = particleContext->GetEmissionPositionWork(emissionCount * count); in ParticleChildUpdater()
2769 …nw::math::VEC3* targetTranslate = (nw::math::VEC3*)targetCollection->GetStreamPtr(PARTICLEUSAGE_TR… in ParticleChildUpdater()
2773 …nw::math::VEC3* targetVelocity = (nw::math::VEC3*)targetCollection->GetStreamPtr(PARTICLEUSAGE_VEL… in ParticleChildUpdater()
2803 nw::math::VEC3* newPositions = &positionsHead[newParticleCount]; in ParticleChildUpdater()
2902 math::VEC3* parentVelocity = NULL; in ParticleChildUpdater()
2905 parentVelocity = (math::VEC3*)parent->GetParticleCollection()->GetStreamPtr( in ParticleChildUpdater()
3053 nw::os::MemCpy(dst, src, sizeof(nw::math::VEC3) * size); in UpdateParticles()
3116 … ParticleGravityUpdater((nw::math::VEC3*)targetStream, updater.ptr(), collection, diffTime); in UpdateParticles()
3140 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in UpdateParticles()
3143 nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in UpdateParticles()
3166 const nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in UpdateParticles()
3168 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in UpdateParticles()
3193 const nw::math::VEC3 defaultValue = vec3Updater.GetDefaultValue(); in UpdateParticles()
3195 nw::math::VEC3* storagePtr = (nw::math::VEC3*)targetStream; in UpdateParticles()
3210 nn::math::VEC3* prevTranslate = NULL; in UpdateParticles()
3214 (nn::math::VEC3*)particleContext->GetPrevTranslateWork(); in UpdateParticles()
3277 math::VEC3* trans = in UpdateParticles()
3278 … (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_TRANSLATE, PARTICLE_BUFFER_FRONT); in UpdateParticles()
3280 math::VEC3* velocity = in UpdateParticles()
3281 … (math::VEC3*)collection->GetStreamPtr(PARTICLEUSAGE_VELOCITY, PARTICLE_BUFFER_FRONT); in UpdateParticles()