Lines Matching refs:original
72 ResMaterial original = material->GetOriginal(); in Activate() local
80 ResMaterial resShadingParametersMaterial = original; in Activate()
87 ResRasterization resRasterization = original.GetRasterization(); in Activate()
88 u32 rasterizationHash = original.GetRasterizationHash(); in Activate()
97 ResMaterial resTextureCoordinatorsMaterial = original; in Activate()
107 ResMaterial resTextureMappersMaterial = original; in Activate()
119 ResMaterialColor resMaterialColor = original.GetMaterialColor(); in Activate()
122 u32 materialColorHash = original.GetMaterialColorHash(); in Activate()
126 ResFragmentShader resTextureCombinerFragmentShader = original.GetFragmentShader(); in Activate()
127 u32 textureCombinersHash = original.GetTextureCombinersHash(); in Activate()
136 ResAlphaTest resAlphaTest = original.GetFragmentShader().GetAlphaTest(); in Activate()
140 ResFragmentOperation resFragmentOperation = original.GetFragmentOperation(); in Activate()
141 u32 fragmentOperationHash = original.GetFragmentOperationHash(); in Activate()