Lines Matching refs:resource
89 ResSceneObject resource, in Create() argument
96 ResParticleEmitter resNode = ResDynamicCast<ResParticleEmitter>(resource); in Create()
299 ResParticleEmitterParameter resource = this->GetResParticleEmitterParameterCopy(false); in GetEmissionCount()
300 if (!resource.IsValid()) in GetEmissionCount()
305 f32 cookedTime = time - resource.GetEmissionStart() - 1; in GetEmissionCount()
312 if (!resource.GetEmissionSpanInfinity() && cookedTime >= resource.GetEmissionSpan()) in GetEmissionCount()
319 f32 c = resource.GetEmissionRatio(); in GetEmissionCount()
320 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
328 int t = resource.GetEmissionInterval(); in GetEmissionCount()
329 …t = (int)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSigne… in GetEmissionCount()
342 if (resource.GetEmissionRatio() != 0 && this->m_EmissionCount > 0.0f) in GetEmissionCount()
363 ResParticleEmitterParameter resource = this->GetResParticleEmitterParameterCopy(false); in GetEmissionCount() local
364 NW_ASSERT(resource.IsValid()); in GetEmissionCount()
366 f32 cookedPrevTime = prevTime - resource.GetEmissionStart() - 1; in GetEmissionCount()
368 if (!resource.GetEmissionSpanInfinity() && cookedPrevTime >= resource.GetEmissionSpan() - 1) in GetEmissionCount()
373 f32 cookedTime = time - resource.GetEmissionStart() - 1; in GetEmissionCount()
382 f32 c = resource.GetEmissionRatio(); in GetEmissionCount()
383 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
391 int t = resource.GetEmissionInterval(); in GetEmissionCount()
392 …t = (int)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSigne… in GetEmissionCount()
405 if (resource.GetEmissionRatio() != 0 && this->m_EmissionCount > 0.0f) in GetEmissionCount()