Lines Matching refs:angle
790 f32 angle = random->NextFloat() * cylinderForm.GetAngleWidth() + angleOffset; in CalcCylinderForm() local
794 angle += random->NextFloatSignedHalf() * cylinderForm.GetAngleSwing(); in CalcCylinderForm()
799 if (angle != 0.0f) in CalcCylinderForm()
801 nw::math::SinCosRad(&sin, &cos, angle); in CalcCylinderForm()
898 f32 angle; in CalcDiscForm() local
901 angle = (angleStep * i) - (discForm.GetAngleWidth() / 2.0f); in CalcDiscForm()
905 angle = random->NextFloatSignedHalf() * discForm.GetAngleWidth(); in CalcDiscForm()
910 angle += random->NextFloatSignedHalf() * discForm.GetAngleSwing(); in CalcDiscForm()
913 angle += angleOffset; in CalcDiscForm()
917 if (angle != 0.0f) in CalcDiscForm()
919 nw::math::SinCosRad(&sin, &cos, angle); in CalcDiscForm()