Lines Matching refs:NextFloatSignedOne
320 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
329 …)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSignedOne())); in GetEmissionCount()
383 c *= 1.0f + resource.GetEmissionRatioRandom() * this->m_ParticleRandom.NextFloatSignedOne(); in GetEmissionCount()
392 …)(t * (1.0f + resource.GetEmissionIntervalRandom() * this->m_ParticleRandom.NextFloatSignedOne())); in GetEmissionCount()
616 position.x = random->NextFloatSignedOne(); in CalcCubeForm()
617 position.y = random->NextFloatSignedOne(); in CalcCubeForm()
618 position.z = random->NextFloatSignedOne(); in CalcCubeForm()
640 f32 r = random->NextFloatSignedOne(); in CalcCubeForm()
641 f32 s = random->NextFloatSignedOne(); in CalcCubeForm()
669 position.x = random->NextFloatSignedOne(); in CalcCubeForm()
670 position.y = random->NextFloatSignedOne(); in CalcCubeForm()
671 position.z = random->NextFloatSignedOne(); in CalcCubeForm()
805 position.y = random->NextFloatSignedOne(); in CalcCylinderForm()
1122 position.x = random->NextFloatSignedOne(); in CalcRectangleForm()
1123 position.z = random->NextFloatSignedOne(); in CalcRectangleForm()
1130 f32 r = random->NextFloatSignedOne() * 2.0f * in CalcRectangleForm()
1173 position.x = random->NextFloatSignedOne(); in CalcRectangleForm()
1174 position.z = random->NextFloatSignedOne(); in CalcRectangleForm()