Lines Matching refs:collectionMemorySize
131 int collectionMemorySize = sizeof(ParticleCollection); in GetMemorySizeInternal() local
132 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in GetMemorySizeInternal()
153 collectionMemorySize = in GetMemorySizeInternal()
154 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in GetMemorySizeInternal()
155 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in GetMemorySizeInternal()
165 collectionMemorySize = in GetMemorySizeInternal()
166 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
188 collectionMemorySize = in GetMemorySizeInternal()
189 ParticleParameterAttributeCreateSize<f32>(collectionMemorySize); in GetMemorySizeInternal()
196 collectionMemorySize = in GetMemorySizeInternal()
197 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
204 collectionMemorySize = in GetMemorySizeInternal()
205 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
209 collectionMemorySize = in GetMemorySizeInternal()
210 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
222 collectionMemorySize = in GetMemorySizeInternal()
223 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in GetMemorySizeInternal()
226 collectionMemorySize = in GetMemorySizeInternal()
227 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in GetMemorySizeInternal()
257 collectionMemorySize = in GetMemorySizeInternal()
258 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
261 collectionMemorySize = in GetMemorySizeInternal()
262 ParticleShape::AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in GetMemorySizeInternal()
266 collectionMemorySize = in GetMemorySizeInternal()
267 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
272 collectionMemorySize = in GetMemorySizeInternal()
273 ParticleShape::AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in GetMemorySizeInternal()
276 collectionMemorySize = in GetMemorySizeInternal()
277 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
280 collectionMemorySize = in GetMemorySizeInternal()
281 ParticleShape::AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in GetMemorySizeInternal()
291 size.Add(collectionMemorySize, 32); in GetMemorySizeInternal()
368 int collectionMemorySize = sizeof(ParticleCollection); in Create() local
369 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in Create()
392 collectionMemorySize = in Create()
393 ParticleStreamCreateSize<u16>(capacity, collectionMemorySize); in Create()
394 collectionMemorySize = ut::RoundUp(collectionMemorySize, 4); in Create()
404 collectionMemorySize = in Create()
405 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
427 collectionMemorySize = in Create()
428 ParticleParameterAttributeCreateSize<f32>(collectionMemorySize); in Create()
435 collectionMemorySize = in Create()
436 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
443 collectionMemorySize = in Create()
444 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
448 collectionMemorySize = in Create()
449 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
461 collectionMemorySize = in Create()
462 ParticleStreamCreateSize<f32>(capacity, collectionMemorySize); in Create()
465 collectionMemorySize = in Create()
466 ParticleStreamCreateSize<nw::math::VEC3>(capacity, collectionMemorySize); in Create()
504 collectionMemorySize = in Create()
505 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
508 collectionMemorySize = in Create()
509 shape->AddVertexParamSize(GL_FLOAT, 1, collectionMemorySize); in Create()
513 collectionMemorySize = in Create()
514 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
519 collectionMemorySize = in Create()
520 shape->AddVertexParamSize(GL_FLOAT, 3, collectionMemorySize); in Create()
523 collectionMemorySize = in Create()
524 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
527 collectionMemorySize = in Create()
528 shape->AddVertexParamSize(GL_FLOAT, 2, collectionMemorySize); in Create()
548 u8* nodeMemory = reinterpret_cast<u8*>(mainAllocator->Alloc(collectionMemorySize, 32)); in Create()