Lines Matching refs:resModel
238 ResModel resModel = GetResModel(); in CreateAnimGroups() local
239 NW_ASSERT(resModel.IsValid()); in CreateAnimGroups()
241 const int animGroupCount = resModel.GetAnimGroupsCount(); in CreateAnimGroups()
244 anim::ResAnimGroup resAnimGroup = resModel.GetAnimGroups(animGroupIdx); in CreateAnimGroups()
334 ResModel resModel = this->GetResModel(); in CreateMaterials() local
335 NW_ASSERT(resModel.IsValid()); in CreateMaterials()
337 int materialCount = resModel.GetMaterialsCount(); in CreateMaterials()
355 resModel.GetMaterials(i), in CreateMaterials()
380 ResModel resModel = this->GetResModel(); in CreateResMeshes() local
381 NW_ASSERT(resModel.IsValid()); in CreateResMeshes()
383 s32 meshesCount = resModel.GetMeshesCount(); in CreateResMeshes()
410 buffer[i] = *(resModel.GetMeshes(i).ptr()); in CreateResMeshes()
416 m_OriginalVisibility = resModel.IsVisible(); in CreateResMeshes()
442 ResModel resModel = this->GetResModel(); in CreateResMeshNodeVisibilities() local
443 NW_ASSERT(resModel.IsValid()); in CreateResMeshNodeVisibilities()
445 s32 visibilitiesConut = resModel.GetMeshNodeVisibilitiesCount(); in CreateResMeshNodeVisibilities()
462 m_MeshNodeVisibilityBuffers.PushBackFast(*(resModel.GetMeshNodeVisibilities(i).ptr())); in CreateResMeshNodeVisibilities()
477 … m_MeshNodeOriginalVisibilities.PushBackFast(resModel.GetMeshNodeVisibilities(i).IsVisible()); in CreateResMeshNodeVisibilities()