Lines Matching refs:resAnimGroupMember
117 anim::ResAnimGroupMember resAnimGroupMember = in BindMaterialAnim() local
119 const int matIdx = GetMaterialIndex(resAnimGroupMember); in BindMaterialAnim()
124 … animGroup->SetTargetPtr(memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, false)); in BindMaterialAnim()
127 resAnimGroupMember, pMat->GetActiveResource(resAnimGroupMember.GetObjectType())); in BindMaterialAnim()
131 bool useOriginalValue = pMat->CanUseBuffer(resAnimGroupMember.GetObjectType()); in BindMaterialAnim()
135 memberIdx, GetMaterialAnimTargetPtr(pMat, resAnimGroupMember, true)); in BindMaterialAnim()
149 anim::ResAnimGroupMember resAnimGroupMember = in BindVisibilityAnim() local
152 switch(resAnimGroupMember.GetObjectType()) in BindVisibilityAnim()
159 if (resAnimGroupMember.GetMemberType() == ResModelMember::MEMBER_TYPE_VISIBLE) in BindVisibilityAnim()
163 … else if (resAnimGroupMember.GetMemberType() == ResModelMember::MEMBER_TYPE_BRANCH_VISIBLE) in BindVisibilityAnim()
184 ResDynamicCast<ResMeshMember>(resAnimGroupMember); in BindVisibilityAnim()
189 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
199 ResDynamicCast<ResMeshNodeVisibilityMember>(resAnimGroupMember); in BindVisibilityAnim()
207 target += resAnimGroupMember.GetMemberOffset(); in BindVisibilityAnim()
221 void* object = GetAnimTargetObject(resAnimGroupMember); in BindVisibilityAnim()