Lines Matching refs:rx
184 math::VEC3 rx; in CalculateLocalMatrix() local
185 rx.Cross(ry, rz).SafeNormalize(math::VEC3(1.0f, 0.0f, 0.0f)); in CalculateLocalMatrix()
188 ry.Cross(rz,rx); in CalculateLocalMatrix()
192 rz.Cross(rx,ry); in CalculateLocalMatrix()
195 m[0][0] = rx.x; in CalculateLocalMatrix()
200 m[1][0] = rx.y; in CalculateLocalMatrix()
205 m[2][0] = rx.z; in CalculateLocalMatrix()
216 math::VEC3 rx; in CalculateLocalMatrix() local
217 rx.Cross(ry,rz).SafeNormalize(matrix.GetColumn(2)); in CalculateLocalMatrix()
221 ry.Cross(rz,rx); in CalculateLocalMatrix()
225 rz.Cross(rx,ry); in CalculateLocalMatrix()
228 m[0][0] = rx.x; in CalculateLocalMatrix()
233 m[1][0] = rx.y; in CalculateLocalMatrix()
238 m[2][0] = rx.z; in CalculateLocalMatrix()
262 math::VEC3 rx; in CalculateScreenLocalMatrix() local
263 rx.Cross(ry, rz).Normalize(); in CalculateScreenLocalMatrix()
264 ry.Cross(rz, rx); in CalculateScreenLocalMatrix()
266 m[0][0] = rx.x; in CalculateScreenLocalMatrix()
271 m[1][0] = rx.y; in CalculateScreenLocalMatrix()
276 m[2][0] = rx.z; in CalculateScreenLocalMatrix()
287 math::VEC3 rx; in CalculateScreenLocalMatrix() local
288 rx.Cross(ry,rz).Normalize(); in CalculateScreenLocalMatrix()
289 ry.Cross(rz,rx); in CalculateScreenLocalMatrix()
291 m[0][0] = rx.x; in CalculateScreenLocalMatrix()
296 m[1][0] = rx.y; in CalculateScreenLocalMatrix()
301 m[2][0] = rx.z; in CalculateScreenLocalMatrix()