Lines Matching refs:SceneSystem
354 SceneSystem* sceneSystem, in SetSceneEnvironmentSettings()
375 SceneSystem* sceneSystem in SetEnvironment()
413 SceneSystem* sceneSystem in SubmitView()
1006 SceneSystem*
1007 SceneSystem::Create( in Create()
1012 void* memory = allocator->Alloc(sizeof(SceneSystem)); in Create()
1013 SceneSystem* sceneSystem = new(memory) SceneSystem(); in Create()
1069 SceneSystem::Destroy() in Destroy()
1081 this->~SceneSystem(); in Destroy()
1087 SceneSystem::InitializeScene(gfx::SceneNode* sceneRoot) in InitializeScene()
1098 SceneSystem::TraverseScene(gfx::SceneNode* sceneRoot) in TraverseScene()
1113 SceneSystem::UpdateScene() in UpdateScene()