Lines Matching refs:src

35     const nw::anim::ResTextureAnim& src  in CloneTextureAnimMember()  argument
38 const int texturesCount = src.GetTexturesCount(); in CloneTextureAnimMember()
52 const nw::gfx::ResReferenceTextureData* srcTexture = src.GetTextures(i).ptr(); in CloneTextureAnimMember()
73 if (nw::ut::CheckFlag(src.ptr()->m_Flags, nw::anim::ResTextureAnimData::FLAG_CONSTANT)) in CloneTextureAnimMember()
75 anim->constantValueCurve = src.ptr()->constantValueCurve; in CloneTextureAnimMember()
79 anim->toCurve.set_ptr(src.ptr()->toCurve.to_ptr()); in CloneTextureAnimMember()
85 anim->m_Flags = src.GetFlags(); in CloneTextureAnimMember()
86 anim->toPath.set_ptr(src.ptr()->toPath.to_ptr()); in CloneTextureAnimMember()
87 anim->m_PrimitiveType = src.GetPrimitiveType(); in CloneTextureAnimMember()
112 ResAnim CloneTextureAnim(os::IAllocator* allocator, const ResAnim& src) in CloneTextureAnim() argument
115 NW_ASSERT(strcmp(src.GetTargetAnimGroupName(), "MaterialAnimation") == 0); in CloneTextureAnim()
125 animData->m_Header.revision = src.ptr()->m_Header.revision; in CloneTextureAnim()
126 animData->m_Header.signature = src.ptr()->m_Header.signature; in CloneTextureAnim()
127 animData->toName.set_ptr(src.ptr()->toName.to_ptr()); in CloneTextureAnim()
128 animData->toTargetAnimGroupName.set_ptr(src.ptr()->toTargetAnimGroupName.to_ptr()); in CloneTextureAnim()
129 animData->m_LoopMode = src.ptr()->m_LoopMode; in CloneTextureAnim()
130 animData->m_FrameSize = src.ptr()->m_FrameSize; in CloneTextureAnim()
131 animData->m_MemberAnimSetDicCount = src.ptr()->m_MemberAnimSetDicCount; in CloneTextureAnim()
133 animData->m_UserDataDicCount = src.ptr()->m_UserDataDicCount; in CloneTextureAnim()
134 animData->toUserDataDic.set_ptr(src.ptr()->toUserDataDic.to_ptr()); in CloneTextureAnim()
137 const int memberCount = src.ptr()->m_MemberAnimSetDicCount; in CloneTextureAnim()
142 memcpy(memberMemory, src.ptr()->toMemberAnimSetDic.to_ptr(), size); in CloneTextureAnim()
146 reinterpret_cast<const ut::ResDicPatriciaData*>(src.ptr()->toMemberAnimSetDic.to_ptr()); in CloneTextureAnim()
162 if (src.GetMemberAnimSet(i).GetPrimitiveType() == in CloneTextureAnim()
165 ResTextureAnim dup = CloneTextureAnimMember(allocator, src.GetMemberAnimSet(i)); in CloneTextureAnim()