Lines Matching refs:dstFlags

65     bit32 dstFlags,  in EvaluateResult()  argument
74 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
79 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
81 return dstFlags; in EvaluateResult()
108 bit32 dstFlags, in EvaluateResult() argument
117 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
122 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
127 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
129 return dstFlags; in EvaluateResult()
160 bit32 dstFlags, in EvaluateResult() argument
169 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
174 dstFlags |= AnimResult::FLAG_VALID_COMPONENT1; in EvaluateResult()
179 dstFlags |= AnimResult::FLAG_VALID_COMPONENT2; in EvaluateResult()
184 dstFlags |= AnimResult::FLAG_VALID_COMPONENT3; in EvaluateResult()
186 return dstFlags; in EvaluateResult()
252 bit32 dstFlags, in EvaluateResult() argument
262 dstFlags |= AnimResult::FLAG_VALID_COMPONENT0; in EvaluateResult()
265 return dstFlags; in EvaluateResult()
284 bit32 dstFlags, in EvaluateResult() argument
326 return dstFlags; in EvaluateResult()
407 bit32 dstFlags, in EvaluateResultForType() argument
416 dstFlags = static_cast<const ResFloatAnim&>(*this) in EvaluateResultForType()
417 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
420 dstFlags = static_cast<const ResIntAnim&>(*this) in EvaluateResultForType()
421 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
424 dstFlags = static_cast<const ResBoolAnim&>(*this) in EvaluateResultForType()
425 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
428 dstFlags = static_cast<const ResVec2Anim&>(*this) in EvaluateResultForType()
429 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
432 dstFlags = static_cast<const ResVec3Anim&>(*this) in EvaluateResultForType()
433 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
437 dstFlags = static_cast<const ResTransformAnim&>(*this) in EvaluateResultForType()
438 .EvaluateResult(dstBuf, dstFlags, frame, originalValue); in EvaluateResultForType()
441 dstFlags = static_cast<const ResRgbaColorAnim&>(*this) in EvaluateResultForType()
442 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
445 dstFlags = static_cast<const ResTextureAnim&>(*this) in EvaluateResultForType()
446 .EvaluateResult(dstBuf, dstFlags, frame); in EvaluateResultForType()
452 return dstFlags; in EvaluateResultForType()