Lines Matching refs:BasicSound
63 internal::BasicSound,
64 offsetof(internal::BasicSound,m_SoundPlayerPlayLink)
69 internal::BasicSound,
70 offsetof(internal::BasicSound,m_SoundPlayerPriorityLink)
412 bool detail_AppendSound( internal::BasicSound* pSound );
414 void detail_RemoveSound( internal::BasicSound* pSound );
420 void detail_SortPriorityList( internal::BasicSound* pSound );
429 internal::PlayerHeap* detail_AllocPlayerHeap( internal::BasicSound* pSound );
431 void detail_FreePlayerHeap( internal::BasicSound* pSound );
437 internal::BasicSound* GetLowestPrioritySound() { return &m_PriorityList.GetFront(); } in GetLowestPrioritySound()
438 void InsertPriorityList( internal::BasicSound* pSound );
439 void RemovePriorityList( internal::BasicSound* pSound );
440 void RemoveSoundList( internal::BasicSound* pSound );