Lines Matching refs:VEC3
36 nw::math::MTX34* pOut, const nw::math::VEC3* pCamPos, f32 twist, const nw::math::VEC3* pTarget)
47 VEC3 lookReverse(pCamPos->x - pTarget->x, pCamPos->y - pTarget->y, pCamPos->z - pTarget->z);
85 VEC3 r(lookReverse.z, 0.0f, -lookReverse.x);
91 VEC3 u;
96 VEC3 right, up;
141 nw::math::MTX34* pOut, const nw::math::VEC3* pCamPos, const nw::math::VEC3* pCamRotate)
157 VEC3 right, up, back;
199 MTX34CameraRotateRad(MTX34* pOut, const VEC3* pCamPos, const VEC3* pCamRotate)
201 VEC3 rotateFIdx;
220 MTX34LookAtRad(MTX34* pOut, const VEC3* pCamPos, f32 twist, const VEC3* pTarget)
235 NW_MATH_INLINE VEC3*
236 MTX34DecomposeToColumnScale(VEC3* pOut, const MTX34* pM)
254 NW_MATH_INLINE VEC3*
255 MTX34DecomposeToRowScale(VEC3* pOut, const MTX34* pM)