Lines Matching refs:ref
167 const f32* GetValueF32() const { return &ref().m_Value[0]; } in NW_RES_FIELD_PRIMITIVE_DECL()
177 f32* GetValueF32() { return &ref().m_Value[0]; } in GetValueF32()
187 const s32* GetValueS32() const { return reinterpret_cast<const s32*>( &ref().m_Value[0] ); } in GetValueS32()
197 s32* GetValueS32() { return reinterpret_cast<s32*>( &ref().m_Value[0] ); } in GetValueS32()
204 … bool GetValueBool() const { return *reinterpret_cast<const s32*>( &ref().m_Value[0]) != 0; } in GetValueBool()
615 void* GetUniformLocation() { return ref().m_UniformLocation; } in NW_RES_FIELD_FLAGS_DECL()
616 const void* GetUniformLocation() const { return ref().m_UniformLocation; } in GetUniformLocation()
617 …void SetUniformLocation(void* uniformLocation) { ref().m_UniformLocation = uniformLocation;… in SetUniformLocation()
627 return static_cast<ResBinaryShaderData*>( ref().toOwnerShader.to_ptr() ); in GetOwnerShaderData()
637 return static_cast<const ResBinaryShaderData*>( ref().toOwnerShader.to_ptr() ); in GetOwnerShaderData()
805 const void* GetCommandCache() const { return ref().m_CommandCache; } in NW_RES_CTOR_INHERIT()
812 int GetCommandCacheSize() const { return ref().m_CommandCacheSize; } in GetCommandCacheSize()
821 return static_cast<ShaderBinaryInfo*>( ref().m_ShaderBinaryInfo ); in GetShaderBinaryInfo()
831 return static_cast<const ShaderBinaryInfo*>( ref().m_ShaderBinaryInfo ); in GetShaderBinaryInfo()