Lines Matching defs:ResShaderProgramDescriptionData
75 struct ResShaderProgramDescriptionData struct
77 enum { VERTEX_ATTRIBUTE_USAGE_COUNT = 22 };
79 nw::ut::ResU32 m_Flags;
80 nw::ut::ResU32 m_VertexShaderObject;
81 nw::ut::ResU32 m_GeometryShaderObject;
82 nw::ut::ResS32 m_VertexShaderIndex;
83 nw::ut::ResS32 m_GeometryShaderIndex;
84 nw::ut::ResS32 m_SymbolsTableCount;
85 nw::ut::Offset toSymbolsTable;
86 nw::ut::BinString toAttributeSymbols[VERTEX_ATTRIBUTE_COUNT];
87 nw::ut::ResS8 m_AttributeIndices[VERTEX_ATTRIBUTE_USAGE_COUNT];
88 u8 _padding_0[2];
89 nw::ut::ResS32 m_MaxBoneCount;
90 nw::ut::ResS32 m_MaxVertexLightCount;
91 nw::ut::ResS32 m_VertexLightEndUniform;
92 nw::ut::ResS32 m_GeometryShaderMode;
93 nw::ut::ResU32 m_ProgramObject;
94 void* m_UniformLocation;
96 void* m_CommandCache;
97 u32 m_CommandCacheSize;
99 nw::ut::Offset toOwnerShader;