Lines Matching refs:index

87         bool GetTransform(int index, Transform** transform)  in GetTransform()  argument
89 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
90 *transform = &this->m_Transforms[index]; in GetTransform()
95 bool GetTransform(int index, const Transform** transform) const in GetTransform() argument
97 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
98 *transform = &this->m_Transforms[index]; in GetTransform()
103 Transform* GetTransform(int index) in GetTransform() argument
105 return &this->m_Transforms[index]; in GetTransform()
109 const Transform* GetTransform(int index) const in GetTransform() argument
111 return &this->m_Transforms[index]; in GetTransform()
160 bool GetMatrix(int index, math::MTX34** matrix) in GetMatrix() argument
162 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetMatrix()
163 *matrix = &this->m_Matrices[index]; in GetMatrix()
168 bool GetMatrix(int index, const math::MTX34** matrix) const in GetMatrix() argument
170 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetMatrix()
171 *matrix = &this->m_Matrices[index]; in GetMatrix()
176 math::MTX34* GetMatrix(int index) in GetMatrix() argument
178 return &this->m_Matrices[index]; in GetMatrix()
182 const math::MTX34* GetMatrix(int index) const in GetMatrix() argument
184 return &this->m_Matrices[index]; in GetMatrix()
226 bool GetTransform(int index, Transform** transform) in GetTransform() argument
228 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
229 ResBone bone = m_Resource.GetBones(index); in GetTransform()
236 bool GetTransform(int index, const Transform** transform) const in GetTransform() argument
238 if (index < 0 || this->GetBonesCount() <= index) { return false; } in GetTransform()
239 ResBone bone = m_Resource.GetBones(index); in GetTransform()
246 Transform* GetTransform(int index) in GetTransform() argument
248 return &m_Resource.GetBones(index).GetTransform(); in GetTransform()
252 const Transform* GetTransform(int index) const in GetTransform() argument
254 return &m_Resource.GetBones(index).GetTransform(); in GetTransform()