Lines Matching refs:this
214 if (this->m_ActiveFragmentLightCount == LIGHT_COUNT) in SetFragmentLight()
227 return this->m_ActiveFragmentLightCount; in GetFragmentLightCount()
237 NW_MINMAXLT_ASSERT(index, 0, this->m_ActiveFragmentLightCount); in GetFragmentLight()
238 return this->m_FragmentLights[ index ]; in GetFragmentLight()
260 this->m_VertexLights[m_ActiveVertexLightCount] = light; in SetVertexLight()
271 NW_MINMAXLT_ASSERT(index, 0, this->m_ActiveVertexLightCount); in GetVertexLight()
272 return this->m_VertexLights[ index ]; in GetVertexLight()
279 return this->m_ActiveVertexLightCount; in GetVertexLightCount()
288 this->m_AmbientLight = ambientLight; in SetAmbientLight()
296 return this->m_AmbientLight; in GetAmbientLight()
305 this->m_HemiSphereLight = hemiSphereLight; in SetHemiSphereLight()
314 return this->m_HemiSphereLight; in GetHemiSphereLight()
340 if (this->m_Fog != fog) in SetActiveFog()
342 this->m_Fog = fog; in SetActiveFog()
343 this->m_FogDirty = true; in SetActiveFog()
353 return this->m_Fog; in GetActiveFog()
362 return this->m_Fog; in GetActiveFog()