Lines Matching refs:translucencyKind
284 ResMaterial::TranslucencyKind translucencyKind = in operator() local
287 float depth = (translucencyKind == ResMaterial::TRANSLUCENCY_KIND_OPAQUE) in operator()
288 ? calculateDepth(mesh, camera, IsCalculating(translucencyKind)) in operator()
292 ElementType(mesh, calculateDepth.model), translucencyKind, depth, layerId); in operator()
438 ResMaterial::TranslucencyKind translucencyKind, in EnqueueElement() argument
451 translucencyKind == ResMaterial::TRANSLUCENCY_KIND_LAYER1) in EnqueueElement()
453 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueElement()
466 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueElement()
552 ResMaterial::TranslucencyKind translucencyKind, in EnqueueCommand() argument
556 RenderKeyFactory* keyFactory = this->GetKeyFactory(translucencyKind); in EnqueueCommand()
560 command, translucencyKind, priority, layerId))); in EnqueueCommand()
728 ElementKeyFactoryType* GetKeyFactory(ResMaterial::TranslucencyKind translucencyKind) in GetKeyFactory() argument
731 switch (translucencyKind) in GetKeyFactory()