Lines Matching refs:depth
117 KeyType operator()(float depth) in operator()
120 depth * static_cast<float>(BIT64_DEPTH_MAX_VALUE)) in operator()
131 KeyType operator()(float depth) in operator()
134 (1.0f - depth) * static_cast<float>(BIT64_DEPTH_MAX_VALUE)) in operator()
145 KeyType operator()(float depth) in operator()
147 NW_UNUSED_VARIABLE(depth); in operator()
256 void SetDepth(float depth, u32 shift) in SetDepth() argument
258 m_Key |= TDepthQuantizer()(depth) << shift; in SetDepth()
375 float depth,
440 float depth, in CreateRenderKey() argument
445 renderKey.SetDepth(depth, 0); in CreateRenderKey()
536 float depth, in CreateRenderKey() argument
541 renderKey.SetDepth(depth, RenderElementType::BIT64_SIMPLE_MATERIAL_ID_BIT_SIZE); in CreateRenderKey()
633 float depth, in CreateRenderKey() argument
638 renderKey.SetDepth(depth, in CreateRenderKey()