Lines Matching refs:ParticleTime

35 typedef f32 ParticleTime;  typedef
43 class ParticleTime
45 friend ParticleTime operator -(const ParticleTime& rhs);
49 ParticleTime() : m_ParticleTime(0) {}
54 ParticleTime(const ParticleTime& value)
62 ParticleTime(s32 value)
70 ParticleTime(f32 value)
88 ParticleTime operator +(ParticleTime right) const
90 ParticleTime result;
95 ParticleTime operator -(ParticleTime right) const
97 ParticleTime result;
102 ParticleTime operator *(ParticleTime right) const
104 ParticleTime result;
109 ParticleTime operator /(ParticleTime right) const
111 ParticleTime result;
147 ParticleTime& FMod(s32 value)
153ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
154ParticleTime& operator =(s32 value) { this->m_ParticleTime = S32ToParticleTime(value); return *thi…
155ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
156ParticleTime& operator +=(f32 value) { this->m_ParticleTime += Float32ToParticleTime(value); retur…
157ParticleTime& operator +=(s32 value) { this->m_ParticleTime += S32ToParticleTime(value); return *t…
158ParticleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retu…
159ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= Float32ToParticleTime(value); retur…
160ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= S32ToParticleTime(value); return *t…
161ParticleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retu…
163 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
164 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
165 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
166 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
167 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
168 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
182 ParticleTime Interp(const ParticleTime& length, s32 factor) const
187 ParticleTime result;
222 NW_FORCE_INLINE ParticleTime operator -(const ParticleTime& rhs)
224 ParticleTime result;
234 class ParticleTime
236 friend ParticleTime operator -(const ParticleTime& rhs);
240 ParticleTime() : m_ParticleTime(0) {}
244 ParticleTime(const ParticleTime& value)
251 ParticleTime(s32 ivalue)
258 ParticleTime(f32 fvalue)
276 ParticleTime operator +(ParticleTime right) const
278 return ParticleTime(this->m_ParticleTime + right.m_ParticleTime);
281 ParticleTime operator -(ParticleTime right) const
283 return ParticleTime(this->m_ParticleTime - right.m_ParticleTime);
286 ParticleTime operator *(ParticleTime right) const
288 return ParticleTime(this->m_ParticleTime * right.m_ParticleTime);
291 ParticleTime operator /(ParticleTime right) const
293 return ParticleTime(this->m_ParticleTime / right.m_ParticleTime);
327 ParticleTime& FMod(s32 value)
333ParticleTime& operator =(f32 value) { this->m_ParticleTime = Float32ToParticleTime(value); return …
334 ParticleTime& operator =(s32 value) { this->m_ParticleTime = value; return *this; }
335ParticleTime& operator =(ParticleTime value) { this->m_ParticleTime = value.m_ParticleTime; return…
336 ParticleTime& operator +=(f32 value) { this->m_ParticleTime += value; return *this; }
337 ParticleTime& operator +=(s32 value) { this->m_ParticleTime += value; return *this; }
338ParticleTime& operator +=(ParticleTime value) { this->m_ParticleTime += value.m_ParticleTime; retu…
339 ParticleTime& operator -=(f32 value) { this->m_ParticleTime -= value; return *this; }
340 ParticleTime& operator -=(s32 value) { this->m_ParticleTime -= value; return *this; }
341ParticleTime& operator -=(ParticleTime value) { this->m_ParticleTime -= value.m_ParticleTime; retu…
343 …bool operator ==(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
344 …bool operator !=(const ParticleTime& rhs) const { return this->m_ParticleTime == rhs.m_ParticleTim…
345 …bool operator >=(const ParticleTime& rhs) const { return this->m_ParticleTime >= rhs.m_ParticleTim…
346 …bool operator <=(const ParticleTime& rhs) const { return this->m_ParticleTime <= rhs.m_ParticleTim…
347 …bool operator >(const ParticleTime& rhs) const { return this->m_ParticleTime > rhs.m_ParticleTime;…
348 …bool operator <(const ParticleTime& rhs) const { return this->m_ParticleTime < rhs.m_ParticleTime;…
359 ParticleTime Interp(const ParticleTime& length, s32 factor) const
361 return ParticleTime(this->GetFloat32Value() / length.GetFloat32Value() * factor);
384 NW_FORCE_INLINE ParticleTime operator -(const ParticleTime& rhs)
386 return ParticleTime(-rhs.m_ParticleTime);