Lines Matching refs:this
197 return ResDynamicCast<ResParticleSet>( this->GetResSceneObject() ); in GetResParticleSet()
204 return ResDynamicCast<ResParticleSet>( this->GetResSceneObject() ); in GetResParticleSet()
218 if (this->m_ParticleCollection != NULL) in AttachParticleCollection()
223 this->m_ParticleCollection = node; in AttachParticleCollection()
231 return this->m_ParticleCollection; in GetParticleCollection()
238 return this->m_ParticleCollection; in GetParticleCollection()
246 return &this->m_Initializers; in GetInitializers()
254 return &this->m_Initializers; in GetInitializers()
262 return &this->m_Updaters; in GetUpdaters()
270 return &this->m_Updaters; in GetUpdaters()
317 return this->m_ScaleOffset; in GetScaleOffset()
325 this->m_ScaleOffset = offset; in SetScaleOffset()
333 return this->m_RotateOffset; in GetRotateOffset()
341 this->m_RotateOffset = offset; in SetRotateOffset()
347 if (this->GetResParticleSet().GetIsForceWorld()) in WorldMatrix()
353 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in WorldMatrix()
361 if (this->GetResParticleSet().GetIsForceWorld()) in InverseWorldMatrix()
367 ParticleModel* model = static_cast<ParticleModel*>(this->GetParent()); in InverseWorldMatrix()
377 this->GetResParticleSet().GetParticleShapeBuilder(); in IsAscendingOrder()