Lines Matching refs:material
66 const ResMaterial material);
78 const ResMaterial material);
90 const ResMaterial material);
182 const ResMaterial material);
215 const ResMaterial material);
292 …lState::ActivateFogParameters(const SceneEnvironment& sceneEnvironment, const ResMaterial material) in ActivateFogParameters() argument
299 u32 flags = material.GetFlags(); in ActivateFogParameters()
406 const ResMaterial material) in ActivateShaderParameter() argument
422 ResShaderParameterArrayConst::const_iterator end = material.GetShaderParameters().end(); in ActivateShaderParameter()
423 …for ( ResShaderParameterArrayConst::const_iterator parameter = material.GetShaderParameters().begi… in ActivateShaderParameter()
478 const ResMaterial material) in ActivateFragmentLightParameters() argument
489 ut::CheckFlag(material.GetFlags(), ResMaterialData::FLAG_FRAGMENTLIGHT_ENABLED) && in ActivateFragmentLightParameters()
511 const ResMaterial material) in ActivateShadingParameters() argument
518 u32 flags = material.GetFlags(); in ActivateShadingParameters()
767 const ResMaterial material) in ActivateProceduralTextureMapper() argument
775 NW_UNUSED_VARIABLE(material); in ActivateProceduralTextureMapper()