Lines Matching refs:index

387     static NW_INLINE bool GetFragmentLightPositionW(int index)  in GetFragmentLightPositionW()  argument
389 return ((s_LightPositionW >> index) & 0x1); in GetFragmentLightPositionW()
398 static NW_INLINE void SetFragmentLightPositionW(int index, bool isWZero) in SetFragmentLightPositionW() argument
403 s_LightPositionW |= (0x1 << index); in SetFragmentLightPositionW()
407 s_LightPositionW &= ~(0x1 << index); in SetFragmentLightPositionW()
417 static void SetFragmentLightShadowed(int index, bool shadowed) in SetFragmentLightShadowed() argument
422 s_LightShadowed &= ~(0x1 << index); in SetFragmentLightShadowed()
426 s_LightShadowed |= 0x1 << index; in SetFragmentLightShadowed()
436 static void SetFragmentLightSpotEnabled(int index, bool enabled) in SetFragmentLightSpotEnabled() argument
441 s_LightSpotEnabled &= ~(0x1 << index); in SetFragmentLightSpotEnabled()
445 s_LightSpotEnabled |= 0x1 << index; in SetFragmentLightSpotEnabled()
455 static void SetFragmentLightDistanceAttnEnabled(int index, bool enabled) in SetFragmentLightDistanceAttnEnabled() argument
460 s_LightDistanceAttnEnabled &= ~(0x1 << index); in SetFragmentLightDistanceAttnEnabled()
464 s_LightDistanceAttnEnabled |= 0x1 << index; in SetFragmentLightDistanceAttnEnabled()
474 …static NW_INLINE void ActivateFragmentLightDistanceAttnTable(int index, const ResImageLookupTable … in ActivateFragmentLightDistanceAttnTable() argument
476 …arget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT_TARGET_DA0 + index); in ActivateFragmentLightDistanceAttnTable()
487 …static NW_INLINE void ActivateFragmentLightSpotTable(int index, const ResImageLookupTable lookupTa… in ActivateFragmentLightSpotTable() argument
489 …arget tableTarget = static_cast<GraphicsDevice::LutTarget>(GraphicsDevice::LUT_TARGET_SP0 + index); in ActivateFragmentLightSpotTable()
501 static void ActivateFragmentLightDistanceAttnScaleBias(int index, u32 scalef20, u32 biasf20) in ActivateFragmentLightDistanceAttnScaleBias() argument
514 HEADER + 0x10 * index, in ActivateFragmentLightDistanceAttnScaleBias()
529 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos) in ActivateFragmentLightPosition() argument
541 POS_HEADER + 0x10 * index, in ActivateFragmentLightPosition()
557 ActivateFragmentLightPosition(s32 index, const math::VEC4& pos, const math::VEC3& spotDir) in ActivateFragmentLightPosition() argument
569 POS_HEADER + 0x10 * index, in ActivateFragmentLightPosition()