Lines Matching refs:addr

214 SetCmdValue(u32* addr, TValue value, u32 mask, s32 shift)  in SetCmdValue()  argument
216 u32 result = *addr & ~(mask << shift); in SetCmdValue()
217 *addr = result | ((static_cast<u32>(value) & static_cast<u32>(mask)) << shift); in SetCmdValue()
243 s32 addr; in GetBufferAddress() local
245 glGetBufferParameteriv(GL_ARRAY_BUFFER, GL_BUFFER_DATA_ADDR_DMP, &addr); in GetBufferAddress()
248 return reinterpret_cast<void*>( addr ); in GetBufferAddress()
259 s32 addr; in GetElementBufferAddress() local
261 glGetBufferParameteriv(GL_ELEMENT_ARRAY_BUFFER, GL_BUFFER_DATA_ADDR_DMP, &addr); in GetElementBufferAddress()
264 return reinterpret_cast<void*>( addr ); in GetElementBufferAddress()
275 s32 addr; in GetTextureAddress() local
278 glGetTexParameteriv( GL_TEXTURE_2D, GL_TEXTURE_DATA_ADDR_DMP, &addr ); in GetTextureAddress()
281 return reinterpret_cast<void*>(addr); in GetTextureAddress()
293 s32 addr[6]; in GetCubeTextureAddress() local
296 glGetTexParameteriv( GL_TEXTURE_CUBE_MAP, GL_TEXTURE_DATA_ADDR_DMP, &addr[0] ); in GetCubeTextureAddress()
299 return reinterpret_cast<void*>(addr[face]); in GetCubeTextureAddress()
483 #define NW_GFX_GPU_HEADER(addr, count, incremental, byteEnable) (u32)((incremental << 31) | (count… argument
1721 u32* addr = reinterpret_cast<u32*>(m_StartAddr); variable
1729 while (addr < endAddr)
1731 … offset += nw::ut::snprintf(&tmpStr[offset], 256 - offset, 256 - offset, "0x%08x, ", *addr);
1732 ++addr;
1756 u32 addr : 16; member
1763 u32* addr = reinterpret_cast<u32*>(m_StartAddr); variable
1769 while (addr < endAddr)
1771 command_t* command = (command_t*)addr;
1772 u32* command_u32 = (u32*)addr;
1777 addr += commandSize;
1800 NN_LOG("addr : 0x%x\n", command->addr);