Lines Matching refs:m_Weights
161 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in GetWeight()
162 return m_Weights[animObjIdx]; in GetWeight()
175 NW_MINMAXLT_ASSERT(animObjIdx, 0, m_Weights.Size()); in SetWeight()
176 m_Weights[animObjIdx] = weight; in SetWeight()
249 m_Weights = ut::MoveArray<float>(memory, maxAnimObjects, &GetAllocator()); in Initialize()
252 m_Weights.PushBackFast(animObjIdx == 0 ? 1.0f : 0.0f); in Initialize()
284 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
286 weightSum += m_Weights[i]; in NormalizeWeight()
289 for (int i = 0; i < m_Weights.Size(); ++i) in NormalizeWeight()
291 m_NormalizedWeights[i] = m_Weights[i] * normalizeScale; in NormalizeWeight()
296 ut::MoveArray<float> m_Weights; //!< @details :private variable