Lines Matching refs:fileSize
154 s32 fileSize = (s32)fontReader.GetSize(); in InitializeFont() local
155 if ( fileSize <= 0 ) { return false; } in InitializeFont()
157 buffer = MemAlloc( fileSize, nw::font::GlyphDataAlignment ); in InitializeFont()
160 s32 readSize = fontReader.Read( buffer, fileSize ); in InitializeFont()
161 if ( readSize != fileSize ) in InitializeFont()
225 const u32 fileSize = (u32)shaderReader.GetSize(); in InitializeShaders() local
226 void* shaderBinary = MemAlloc( fileSize ); in InitializeShaders()
229 s32 read = shaderReader.Read( shaderBinary, fileSize ); in InitializeShaders()
230 NW_ASSERT( read == fileSize ); in InitializeShaders()
233 nw::font::RectDrawer::GetVertexBufferCommandBufferSize( shaderBinary, fileSize ); in InitializeShaders()
236 m_Drawer.Initialize( vtxBufCmdBuf, shaderBinary, fileSize ); in InitializeShaders()