Lines Matching refs:demo

42 nw::demo::DemoAllocator s_DeviceAllocator;
63 nw::demo::SceneSystem* s_SceneSystem = NULL;
64 nw::demo::RenderSystem* s_RenderSystem = NULL;
66 static nw::demo::GraphicsDrawing s_GraphicsDrawing;
70 nw::demo::ResourceArray s_Resources;
155 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
159 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
161 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
168 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
171 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
177 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
181 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
268 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
285 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
304 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
321 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
369 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
381 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
398 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
443 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
447 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
456 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
476 nw::demo::DebugUtility::PostInitializeScenes(); in DemoScene()
484 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
486 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
499 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
501 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
505 if (nw::demo::Utility::IsTerminating()) in DemoScene()
511 nw::demo::DebugUtility::PreTerminateScenes(); in DemoScene()
524 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
526 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
537 nw::demo::PadFactory::Finalize(); in nnMain()
539 nw::demo::FinalizeGraphicsSystem(); in nnMain()