Lines Matching refs:s_DeviceAllocator
36 nw::demo::DemoAllocator s_DeviceAllocator; variable
88 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
94 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
102 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
105 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
114 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
148 .Create(&s_DeviceAllocator); in BuildRootNodes()
159 &s_DeviceAllocator, in BuildCameras()
190 nw::gfx::Result result = resourceSet->resource.Setup(&s_DeviceAllocator); in BuildResources()
196 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(SCENE_NODE_COUNT, &s_DeviceAllocator); in BuildResources()
205 &s_DeviceAllocator, in BuildResources()
220 &s_DeviceAllocator, in BuildResources()
248 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
271 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
436 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
438 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
445 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, NULL, &s_RenderSystem) in nnMain()