Lines Matching refs:s_ShadowCamera
251 nw::gfx::Camera* s_ShadowCamera = NULL; variable
588 s_ShadowCamera = in BuildCameras()
602 s_ShadowCamera = in BuildCameras()
617 s_ShadowCamera = in BuildCameras()
636 NW_NULL_ASSERT(s_ShadowCamera); in BuildCameras()
638 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
833 sceneEnvironment.SetCamera(s_ShadowCameraIndex, s_ShadowCamera); in InitializeScenes()
945 s_ShadowCamera->WorldMatrix().m[0][3] = translate.x; in UpdateScene()
946 s_ShadowCamera->WorldMatrix().m[1][3] = translate.y; in UpdateScene()
947 s_ShadowCamera->WorldMatrix().m[2][3] = translate.z; in UpdateScene()
950 s_ShadowCamera->SetTargetPosition(translate + direction); in UpdateScene()
952 s_ShadowCamera->UpdateCameraMatrix(); in UpdateScene()
982 *s_ShadowCamera, in SubmitView()