Lines Matching refs:s_ShadowCamera
251 nw::gfx::Camera* s_ShadowCamera = NULL; variable
581 s_ShadowCamera = in BuildCameras()
594 s_ShadowCamera = in BuildCameras()
608 s_ShadowCamera = in BuildCameras()
627 NW_NULL_ASSERT(s_ShadowCamera); in BuildCameras()
629 s_SceneRoot->AttachChild(s_ShadowCamera); in BuildCameras()
774 sceneEnvironment.SetCamera(s_ShadowCameraIndex, s_ShadowCamera); in InitializeScenes()
879 s_ShadowCamera->WorldMatrix().m[0][3] = translate.x; in UpdateScene()
880 s_ShadowCamera->WorldMatrix().m[1][3] = translate.y; in UpdateScene()
881 s_ShadowCamera->WorldMatrix().m[2][3] = translate.z; in UpdateScene()
884 s_ShadowCamera->SetTargetPosition(translate + direction); in UpdateScene()
886 s_ShadowCamera->UpdateCameraMatrix(); in UpdateScene()
916 *s_ShadowCamera, in SubmitView()