Lines Matching refs:demo
36 nw::demo::DemoAllocator s_DeviceAllocator;
37 nw::demo::DemoAllocator s_ParticleAllocator;
56 nw::demo::SceneSystem* s_SceneSystem = NULL;
57 nw::demo::RenderSystem* s_RenderSystem = NULL;
60 nw::demo::GraphicsDrawing s_GraphicsDrawing;
64 nw::demo::ResourceArray s_Resources;
92 nw::demo::FlushCache* s_FlushCache;
103 nw::demo::RenderSystem::Description renderDescription; in InitializeGraphics()
107 renderDescription.upperScreenMode = nw::demo::UPPER_SCREEN_MODE_STEREO; in InitializeGraphics()
109 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
116 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
119 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
125 nw::demo::SceneSystem::Description sceneDescription; in InitializeGraphics()
127 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
217 nw::demo::Utility::CreateStereoCameras( in BuildCameras()
235 BuildResources(nw::demo::ResourceSet* resourceSet) in BuildResources()
257 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
273 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources()
311 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
326 nw::demo::Utility::SetCameraAspectRatio(s_BaseCamera, s_RenderTargets[0]); in InitializeScenes()
340 nw::demo::SafeCleanupResources(s_Resources); in TerminateScenes()
386 nw::demo::DebugUtility::CalcLoadMeter(s_RenderSystem); in ReportDemo()
390 nw::demo::DebugUtility::DrawLoadMeter( in ReportDemo()
399 nw::demo::DebugUtility::DrawLoadMeterText( in ReportDemo()
421 nw::demo::DebugUtility::PostInitializeScenes(); in DemoScene()
427 nw::demo::DebugUtility::AdvanceAutoTestFrame(); in DemoScene()
429 nw::demo::PadFactory::GetPad()->Update(); in DemoScene()
442 s_RenderSystem->TransferBuffer(nw::demo::LOWER_SCREEN); in DemoScene()
444 …s_RenderSystem->PresentBuffer(nw::demo::UPPER_SCREEN | nw::demo::LOWER_SCREEN | nw::demo::EXTENSIO… in DemoScene()
448 if (nw::demo::Utility::IsTerminating()) in DemoScene()
454 nw::demo::DebugUtility::PreTerminateScenes(); in DemoScene()
467 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
468 nw::demo::InitializeDemoAllocator(&s_ParticleAllocator, nw::demo::DEMO_PARTICLE_MEMORY_SIZE); in nnMain()
470 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
477 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()
487 nw::demo::PadFactory::Finalize(); in nnMain()
489 nw::demo::FinalizeDemoAllocator(&s_ParticleAllocator); in nnMain()
491 nw::demo::FinalizeGraphicsSystem(); in nnMain()