Lines Matching refs:s_DeviceAllocator

38 nw::demo::DemoAllocator s_DeviceAllocator;  variable
85 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
94 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
101 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
104 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
111 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
114 .Create(&s_DeviceAllocator); in InitializeGraphics()
117 .Create(&s_DeviceAllocator); in InitializeGraphics()
160 .Create(&s_DeviceAllocator); in BuildRootNodes()
174 &s_DeviceAllocator, in BuildCameras()
315 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleCtrlEmissionDemo()
318 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleCtrlEmissionDemo()
321 …ourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE_FILE, &s_DeviceAllocator); in InitializeParticleCtrlEmissionDemo()
492 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
495 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
497 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, &s_ParticleAllocator, &s_RenderSystem) in nnMain()
501 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()