Lines Matching refs:s_DeviceAllocator

39 nw::demo::DemoAllocator s_DeviceAllocator;  variable
93 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
102 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
109 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
112 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
119 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
122 .Create(&s_DeviceAllocator); in InitializeGraphics()
125 .Create(&s_DeviceAllocator); in InitializeGraphics()
169 .Create(&s_DeviceAllocator); in BuildRootNodes()
183 &s_DeviceAllocator, in BuildCameras()
327 nw::demo::ParticleEffect::InitializeShaderBinary(SHADER_RESOURCE_FILE_NAME, &s_DeviceAllocator); in InitializeParticleChokeDemo()
330 …s_ParticleEffect = nw::demo::ParticleEffect::Create(&s_DeviceAllocator, &s_DeviceAllocator, false,… in InitializeParticleChokeDemo()
333 …ourceSet = nw::demo::Utility::LoadResources(s_Resources, EFFECT_RESOURCE_FILE, &s_DeviceAllocator); in InitializeParticleChokeDemo()
512 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
515 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
517 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, &s_ParticleAllocator, &s_RenderSystem) in nnMain()
521 s_FlushCache = nw::demo::FlushCache::Create(&s_DeviceAllocator); in nnMain()