Lines Matching refs:s_DeviceAllocator
38 nw::demo::DemoAllocator s_DeviceAllocator; variable
105 nw::gfx::CommandCacheManager::SetAllocator( &s_DeviceAllocator ); in InitializeGraphics()
114 s_RenderSystem = nw::demo::RenderSystem::Create(&s_DeviceAllocator, renderDescription); in InitializeGraphics()
121 nw::demo::Utility::InitializeGraphicsDrawing(&s_DeviceAllocator, s_GraphicsDrawing); in InitializeGraphics()
124 nw::demo::Utility::CreateUpperScreenBuffer(&s_DeviceAllocator, renderDescription) in InitializeGraphics()
132 s_SceneSystem = nw::demo::SceneSystem::Create(&s_DeviceAllocator, sceneDescription); in InitializeGraphics()
180 …urceSet* resourceSet = nw::demo::Utility::LoadResources(s_Resources, filePath, &s_DeviceAllocator); in CreateTransformAnimEvaluator()
202 .Create(&s_DeviceAllocator); in CreateTransformAnimEvaluator()
286 .Create(&s_DeviceAllocator); in BuildRootNodes()
291 .Create(&s_DeviceAllocator); in BuildRootNodes()
306 &s_DeviceAllocator, in BuildCameras()
326 nw::gfx::Result result = resourceSet->resource.Setup(&s_DeviceAllocator); in BuildResources()
332 nw::ut::MoveArray<nw::gfx::SceneNode*> sceneNodeArray(SCENE_NODE_COUNT, &s_DeviceAllocator); in BuildResources()
340 &s_DeviceAllocator, in BuildResources()
358 &s_DeviceAllocator, in BuildResources()
382 .CreateObject(&s_DeviceAllocator, &s_DeviceAllocator); in BuildResources()
404 BuildResources(nw::demo::Utility::LoadResources(s_Resources, name, &s_DeviceAllocator)); in InitializeScenes()
556 nw::demo::InitializeGraphicsSystem(&s_DeviceAllocator); in nnMain()
558 nw::demo::PadFactory::Initialize(&s_DeviceAllocator); in nnMain()
560 NW_DEMO_TEST_LOOP(&s_DeviceAllocator, NULL, &s_RenderSystem) in nnMain()