Lines Matching refs:node
334 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
338 NW_NULL_ASSERT(node); in BuildResources()
339 sceneNodeArray.push_back(node); in BuildResources()
341 s_AnimTargets.push_back(node); in BuildResources()
349 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
353 NW_NULL_ASSERT(node); in BuildResources()
354 sceneNodeArray.push_back(node); in BuildResources()
356 s_AnimTargets.push_back(node); in BuildResources()
364 nw::gfx::SceneNode* node = nw::demo::Utility::CreateSceneNode( in BuildResources() local
368 NW_NULL_ASSERT(node); in BuildResources()
369 sceneNodeArray.push_back(node); in BuildResources()
371 s_AnimTargets.push_back(node); in BuildResources()
461 nw::gfx::SceneNode* node = nw::ut::DynamicCast<nw::gfx::SceneNode*> in ReattachObjectByName() local
464 NW_NULL_ASSERT(node); in ReattachObjectByName()
466 node->GetParent()->DetachChild( node ); in ReattachObjectByName()
467 root->AttachChild( node ); in ReattachObjectByName()
476 nw::gfx::TransformNode* node = nw::ut::DynamicCast<nw::gfx::TransformNode*> in MoveObjectByName() local
479 NW_NULL_ASSERT(node); in MoveObjectByName()
481 node->Transform().SetTranslate(x,y,z); in MoveObjectByName()