Lines Matching refs:blender
316 nw::gfx::TransformAnimInterpolator* blender = nw::gfx::TransformAnimInterpolator::Builder() in InitializeSkeletalAnim() local
320 blender->Bind(animGroup); in InitializeSkeletalAnim()
321 blender->AddAnimObject(evaluator0); in InitializeSkeletalAnim()
322 blender->AddAnimObject(evaluator1); in InitializeSkeletalAnim()
323 blender->SetWeight(0, s_SkeletalAnimWeight0); in InitializeSkeletalAnim()
324 blender->SetWeight(1, s_SkeletalAnimWeight1); in InitializeSkeletalAnim()
328 blender->SetNormalizationEnabled(false); in InitializeSkeletalAnim()
330 model->SetSkeletalAnimObject(blender); in InitializeSkeletalAnim()
331 s_AnimObjects.PushBack(blender); in InitializeSkeletalAnim()
381 nw::gfx::AnimInterpolator* blender = nw::gfx::AnimInterpolator::Builder() in InitializeMaterialAnim() local
385 blender->Bind(animGroup); in InitializeMaterialAnim()
386 blender->AddAnimObject(evaluator0); in InitializeMaterialAnim()
387 blender->AddAnimObject(evaluator1); in InitializeMaterialAnim()
388 blender->SetWeight(0, s_MaterialAnimWeight0); in InitializeMaterialAnim()
389 blender->SetWeight(1, s_MaterialAnimWeight0); in InitializeMaterialAnim()
393 blender->SetNormalizationEnabled(false); in InitializeMaterialAnim()
395 model->SetMaterialAnimObject(blender); in InitializeMaterialAnim()
396 s_AnimObjects.PushBack(blender); in InitializeMaterialAnim()